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Historical treasure hunt and adventure route

Curiocity Unlimited Quest

Unlike ordinary treasure hunts, this adventure takes children on a journey through time, focused on problem-solving and discovery. The whole venue becomes a playground; teams collect clues and open mechanical locks to reach the next stage.

Curiocity Unlimited Quest

Fact sheet

Fact sheet

Age group
Ages 5–15
Duration
About 120 minutes
Session
One session; large groups in waves
Capacity
10–60 people
Venue
Green space, school garden, hotel, facility
Set-up
The route is built according to the venue plan
Equipment
Mission bags, wooden chests and code breakers provided by us
Output
Treasure found as a team

Overview

At the start, every child gets an adventure backpack full of special equipment, mysterious tools and puzzle materials. With a compass and map, each child becomes their team’s archaeologist. The route runs from the pyramids of Egypt to ancient China and the lost cities of the Aztecs.

Along the route they come across wooden chests with mechanical locks, hidden maps and clues. At each stage they open the chests with puzzles solved in their notebooks and the code breakers they use, then move on to the next stage. Children move freely around the venue, show their physical skills and bring the pages of history to life through play.

Experience flow

  1. 01

    Briefing and bag

    Teams are formed; mission bags and maps are handed out.

  2. 02

    Ancient Egypt

    Hieroglyph clues and the first lock.

  3. 03

    Ancient China

    A chest opened with the cipher wheel.

  4. 04

    Aztec city

    Physical challenges and the final map piece.

  5. 05

    Treasure

    Teams meet at the treasure chest.

What does the participant do?

  • Reads the map with their team and chooses the route
  • Solves clues with the code breaker and records them in their notebook
  • Contributes to the team in physical challenges
  • Wins the next stage by opening the locks

Themes and outcomes

Civilisations
Symbols and stories from Ancient Egyptian, Chinese and Aztec cultures.
Maps and orientation
Using a compass and map.
Logical reasoning
Code, sequence and matching puzzles.
Partnership
Sharing tasks and making team decisions.

What does it mean for your organisation?

The mini club’s most talked-about weekly adventure; the garden, beach path and pool area become part of the route.

All solutions for Hotels

Delivery models

Classic route

About 120 minutes, 10–60 people.

Family route

The version where parents and children play on the same team.

Campus day

Classes set off on the route in waves.

Technical and venue

  • An indoor or outdoor area people can walk around
  • A venue plan or a short site visit for the route
  • All mission materials provided by us

Safety and permits

  • The route is set away from risky areas such as traffic and pools
  • A guide in every team; with your staff in large groups
  • Age-appropriate physical challenges

Frequently asked questions

Can it be done indoors?

Yes; a hotel lobby, school corridors or mall common areas can be turned into the route.

How many teams can there be?

10–60 people in total; larger groups start in waves.

What if it rains?

The route can also be set up indoors; a hotel lobby, school corridors or mall common areas become part of it.

Videos

The video starts muted when it comes into view; tap the button on the video to turn the sound on.

Curiocity Unlimited trailer
Curiocity Unlimited Quest

Photos

7 photos. Tap to enlarge.